I’m working on getting this blog into a weekly format again.. I’ll add fancy headers and what not, just bear with me this week.
[TL;DR of the Week]
I’ve read several top-end gaming news sites reporting that the PS4 is attempting to launch in 2012, complete with full body motion controls. Since I’m not really interested in playing virtual YMCA in front of my TV, I’m just gunna have to pass. I not naive enough to believe most games will abandon all forms of controller input and switch, but its how I’ve started gaming in modern times. I used to be the consumer that would line up on Day 0 and buy the latest platform with hopes of bigger and better games. Well over a decade has past and quite frankly video games just have not evolved too much if you really think about it.
I’m still playing Quake, but now its a burnt out middle eastern city, with admitingly more intense graphics and sound. FPS at its core has not changed much. Traditional RPG settings have accepted a more Western approach that’s very heavy on cinematic elements and a lot of story, which is completely awesome. However I feel like no game is trying to marrige fluid-fast-fun combat with RPG elements and actually succeeding in total without either side of the fence feeling sacrificed or even tacked on. I love driving games and the graphics keep getting better, but I’m still driving around a track and buying cars with my cash. I could go on and on and while a younger gamer is always going to argue with me, its perspective that newer gamers won’t understand. We came from literally Pong to see Call of Duty Black Ops. I’m sorry but going from Call of Duty 1 to Call of Duty Black Ops isn’t much of an evolution outside of flashy graphics.
While all of this sounds like someone whining about the current state of gaming, its not. Its actually me saying, I’m fine with the games I have right now. If you are simply going to sell me better graphics without better games behind them, then I don’t need your console right now. I’ll wait till all the games are in bargin bins and while everyone is throwing 60 bucks at the same game with “more”, I’m not wasting my money and having the same exact experience everyone else is. I’ve caught up with the modern times with consoles and jumped into MP gaming more recently, but it took years for that to happen. I just don’t expect this to change. I’ll always have an up-to-date PC which might not provide the total gaming experience, but there will be more than one great long-lasting multiplayer game to play in between. I played WoW for around 6 years off and on, Starcraft II has been really promising, Rift is actually fun to play and Diablo III will eventually come out. I’m fine folks.. Keep your motion controls. I’ve got a PC , 360 and PS3 to keep me busy for years.
[Review of the Week]
Note: I keep my reviews short and to the point. If you want someone to give you a walkthrough styled review, there are plenty of commerical sites that point this out, but I like most gamers, just want the bad and the good minus the 100 page story or rant that sounds like the person didn’t even like the game before they clicked play or are excited to talk about it in all caps after 20 mins of the first level.
Frozen Synapse [PC]

ITS MGS VR MISSIONS!!! YESSSSS
This game takes the likes of X-com and actually does something a bit new and different. Each side can plan their moves then decide to commit. Once they commit, both sides move and attack each other. Think Counterstrike + Chess. If you don’t have any sort of patience, just move along. I laughed the foolish mortal need of reading tutorials and claimed myself as tactical master, but this game sent me back to the menu where I had to indulge in the learning process. This game has its own way of doing things and you will have to adapt and learn.
Pros:
- Every mission and skirmish is randomly generated, meaning that if you like the style of gameplay you can play it forever and not play the same map twice.
- Excellent soundtrack by nervous_testpilot. I usually hate music in games, but this is doing it right.
- Takes strategy to win. While you have to micromanage every single move you want your troops to do, its rewarding to see a good plan come together. You can’t just production chain the game to death.
- The graphics and atmosphere make me feel like I’m playing a future version of Metal Gear Solid: VR Missions, which there wasn’t enough of.
Cons:
- I’m always going to question the outcome of both sides plan coming together on a logistics level, but I understand that a bit of RNG will always be in play. Since the game is heavy on control and light on details, it can easily bother me to know that I have a guy crouched around a corner camped and waiting for a by-passer only to get turned on and fired upon on first sight. It can go either way, but like with all strategy games, sometimes you have to roll a 12 sided dice and will lose.
- Sometimes I try to click on my next guy to give orders and it just draws a waypoint for the last guy I had clicked to the new guy that’s usually standing a whole level away. I then have to delete all those orders. I eventually just started using /next/ but note… this game does use a mouse so using the mouse shouldn’t be punishing.
- The interface and setup for Multiplayer was a bit confusing and intimdating. I read that they are trying to consolidate everyone into one server and update it a bit so hopefully by the time you read this, you won’t even know what I’m referring to. I do know that needing an email notification that someone wants to play a game is heavily archaic in 2011.
** Not a pro or con, but you have to buy 2 copies of the game, so I feel like its priced as such. I didn’t mind paying 12 bucks for a Steam sale, and honestly the 20 bucks retail tag wouldn’t deter me especially considering the random generation makes the game infinite. I made a friend happy, but I hope the people that randomly gave their free copy away didn’t put one in the hands of some of those dipshits that hack MP demos and play on Steam for 90+ hours just to greif people. Chances are their brains couldn’t process the game though. I just don’t want to see unwanted guests in a game where a bit of maturity is going to be in order. This IS chess, not Quake.
What If?:
While the graphics are servicable I’d love to see more detailed evironments but purely for strategy sake. Not nessicarily ‘better more realistic’ environments either. Ducking behind a desk in an office building would be logical, but moments like this don’t happen in this game. The levels are a tad too “Pac-Man”, but it works. Almost too well sometimes, but I do think using the futuristic/Tron-esque graphic base was a far smarter move than using real-bad-low-budget textured anything. A game like this that was fully fleshed into a full tactics game like Silent Storm or even… X-com based on the mechanics in this game could be huge if not phenominal.
8.5/10